The Technology Impact of Learning
My experience has proven that individuals learn computer related information best via the use of graphics. Providing a customer with step-by-step instructions on how to use new software or hardware is more effective with pictures than with plain text. As the old mantra states, “a picture is worth a thousand words.” Driscoll (2005) gave a detailed account of the recursive process that takes place during the development or examination of a theory. In the article, I believe that the author used examples to masterfully transition from a generic explanation of the components of a theory to a best practice, of sorts, for creating an educational theory. Individuals learn in different ways which include visual, auditory and kinesthetic. Research shows that individuals use multiple senses during the act of learning and technology enhances the student’s ability to maximize their learning ability by employing multiple learning styles. The term “animated pedagogical agents” has been coined to describe the multifaceted approach to learning styles that educational technology (ET) affords today’s students (Yeh & Wang, 2013). In addition to the learning styles mentioned previously, the field of educational technology is credited with the terms visual-verbal (text), visual-nonverbal (graphics), and mixed preferences. All of these changes, which were made possible by ET positions the student to be an active participant in the learning process.
Driscoll, M. P. (205). Psychology of learning for instruction (3rd ed.). Boston, MA : Pearson Education.
Pritchard, A. (2013). Ways of learning: Learning theories and learning styles in the classroom. Routledge.
Yeh, Y., & Wang, C. W. (2013). Effects of multimedia vocabulary annotations and learning styles on vocabulary learning. Calico Journal, 21(1), 131-144.